Lamwork is hiring: Animator in Birmingham
                                Updated: Jun 18, 2025 - The Animator designs and executes visually compelling animations that align with creative objectives and storytelling needs. This role utilizes industry-standard software to develop characters, environments, and motion graphics across various media formats. The position ensures technical accuracy and artistic consistency while collaborating with multidisciplinary teams to deliver high-quality content.Tips for Animator Skills and Responsibilities on a ResumeJob Summary:Liaising with graphic designers, animators, concept artists and content creators regarding the requirements of the projectWorking from concept art to create characters, objects, layouts, backgrounds, etc.Sketching storyboards based on a scriptTransforming storyboards into animated sequencesRecreating real-world environments and layoutsAnimating characters, props, vehicles, weapons, objects, etcAmending artwork as directed by designersAdapting to software upgrades and staying up to date with new technologiesSkills on Resume:Graphic Collaboration (Hard Skills)Storyboard Sketching (Hard Skills)Layout Design (Hard Skills)Sequence Animation (Hard Skills)Character Animation (Hard Skills)Artwork Revision (Soft Skills)Tech Adaptability (Soft Skills)Job Summary:Edit video content of various lengths and styles for both digital media and televisionUsing available information (e.g, script, prompt, or research), craft a compelling visual story using RAW footage, stock footage, or graphicsWork closely with the Director of Video to develop and maintain video team organizational systems to track all post-productionCoordinate with the Director of Video on optimizing a post-production/archival workflowCollaborate daily with team members to brainstorm new ideas and fresh, unique approaches to videoSkills on Resume:Video Editing (Hard Skills)Story Crafting (Hard Skills)System Management (Soft Skills)Workflow Optimization (Soft Skills)Idea Brainstorming (Soft Skills)3. Animator, MotionCore Design, Des Moines, IAJob Summary:Use Vyond software to create animated people graphicsCreate short-form videos using video editing and motion skills to be shared by the HR team for short internal communication piecesCreate internal comms pieces and use Vyond to take stakeholders and create them into animations for the videosBe creative and able to work with subject matter experts to turn ideas into compelling scripts that are shared through videoProviding insights and creative ideas to solve problemsEnsuring the developed content is fit for purposeUnit testing of work and peer reviews of others' workEnsure developed content is robust, works as designed and is bug-freeSupporting the Sales and Marketing teams with resourcesSkills on Resume:Vyond Animation (Hard Skills)Video Creation (Hard Skills)Internal Comms (Soft Skills)Script Development (Soft Skills)Creative Thinking (Soft Skills)Content Validation (Hard Skills)Quality Testing (Hard Skills)Team Support (Soft Skills)Job Summary:Work with Creative Directors, Art Directors, and Graphic Designers to concept initial ideas and storyboardsIterate and concept until the overall concept meets the client's expectationsHelp manage workflow and communications with any outside animatorsWork with editors to ensure the best workflow when passing off assets to them or integrating deeply into their editManage deliverables for multiple events at any given timeOwning design execution across a portfolio of clientsCreating start-to-finish animations purpose-built for App Install AdsWorking alongside account managers to think creatively and develop ad concepts for clientsLong-term, building a lean and efficient creative engineSkills on Resume:Concept Development (Soft Skills)Storyboard Iteration (Soft Skills)Animator Coordination (Soft Skills)Project Management (Soft Skills)Design Execution (Hard Skills)Ad Animation (Hard Skills)Job Summary:Bring characters to life and show excellence in motion in line with the role and personality of that characterAnimate cameras according to storyboards or set the timing of sequencesAnimate character performances and dialogue, crowds, and props following the established animation style, working from 2D and 3D visual development reference and/or mocap dataWork with the Animation supervisor to create animation based on animatics and layouts while maintaining strong shot-to-shot continuityRevise the existing 3D animation according to the specifications provided by the supervisorAnimate from layout to final polish as requested by the supervisorFinalize motion-capture files and push the animation successfully to achieve proper, but embellished, body mechanicsAdhere to a rigorous production schedule with shifting daily deadlines and tasksFollow workflows that are used by internal and external teamsParticipating in production and meetingsSkills on Resume:Character Motion (Hard Skills)Mocap Compilation (Hard Skills)Performance Animation (Hard Skills)Shot Continuity (Soft Skills)Animation Revision (Hard Skills)Schedule Adherence (Soft Skills)Job Summary:Following the guidelines for animationsMaintaining collaboration with Storyboard Artists, Illustrators, Music Artists and AnimatorsFollowing up with the Team LeadEnsuring alignment of the final product with creative guidelines and content visionCreate high-quality animation using a variety of tools and techniques including motion capture cleanup, motion blending, hand keyframed animation etc.Ensure all animations contribute to the overall direction of the game, both in the experience and the story being toldSkills on Resume:Guideline Compliance (Soft Skills)Progress Follow-up (Soft Skills)Creative Alignment (Soft Skills)Animation Creation (Hard Skills)Game Direction (Soft Skills)Motion Cleanup (Hard Skills)Story Integration (Soft Skills)7. 2D Animator and Game Artist, Red Sketch Productions, Wichita, KSJob Summary:Understand how UX works in gamesPlan and execute UI assets together with the teamCreate beautiful in-game UI animations using tools like Photoshop, Spine, Unity, etcCollaborate closely with the development team to have mobile-optimised and beautiful UI assetsConstantly develop yourself technically (Spine, Unity, etc)Give ideas and share assets to have a better UX in the gameSkills on Resume:UI Planning (Hard Skills)UI Animation (Hard Skills)UX Improvement (Soft Skills)Asset Sharing (Soft Skills)8. Animator, Starlit Animations, Birmingham, ALJob Summary:Create fluid animations with 2D rig-based charactersShot breakdown and storyboarding for an animated sequence based on a script or story beatsCreate 2D animatics from storyboards with a temp track that serves as a blueprint for the rest of the productionCreate a hand-drawn keyframe animationComposite finished animation shots and create the final timeline with all elements like transitions, sound effects and music tracksSkills on Resume:Shot Storyboarding (Hard Skills)Animatic Creation (Hard Skills)Keyframe Drawing (Hard Skills)Shot Compositing (Hard Skills)Timeline Assembly (Hard Skills)Production Planning (Soft Skills)9. Gameplay Animator, Gravity Pulse Media, Little Rock, ARJob Summary:Create believable, high-quality animations for in-game systems that portray character personalities and performancesCoordinate with other departments to help design and build the animation aspects of gameplay features for the player and NPC charactersPlan and execute motion capture shootsProcess data from shoots and implement them in-gamePolish that animation after review sessions to achieve the desired quality levelAct as a contact person between the animation department and Animation TechAssist and collaborate with the development of the character and animation pipelineDesign and maintain the animation networks for the player character and NPC charactersSkills on Resume:Character Animation (Hard Skills)Department Coordination (Soft Skills)Mocap Planning (Hard Skills)Data Processing (Hard Skills)Animation Polishing (Hard Skills)Network Design (Hard Skills)Job Summary:Be responsible for designing, creating, and animating art for different social media platforms and CRM EmailsCreate mock-ups and develop 2D art with industry-standard toolsConceptualize, present, and execute ideas within a tight schedule while understanding the studio's brand and being a significant part of its developmentStay updated on the latest developments, trends, and thinking within Digital DesignCreate a playful, intuitive, cohesive look and feel, and overall user experience for productsWork in a dynamic environment, quick decision making within tight schedulesSkills on Resume:Social Design (Hard Skills)2D Art Creation (Hard Skills)Idea Execution (Soft Skills)Trend Awareness (Soft Skills)UI Consistency (Hard Skills)User Experience (Soft Skills)Fast Decision (Soft Skills)Brand Development (Soft Skills)11. Animator and Motion Graphics Designer, Firefly Creative Works, Lincoln, NEJob Summary:Continuously explore new motion design trends to remain relevant and ahead of the curvePose questions and examine constraints in creative ways that proceed in entirely new directionsExperiment with new animation and design to foster a culture that nurtures trust, curiosity, continuous learning, and a ceaseless ambition to move beyond the current industry standard and status quoMaintain the highest brand standards and investigate new means to help evolve brand guidelinesGenerate, develop and then communicate new ideas to activate content strategically and maintain a fresh brand appealWork together with the design team to create a processInnovate, develop and actualize new products, design, and brand assetsPair the appropriate visuals, text, and graphics with compelling motion designs and video materialExecute and produce the relevant output according to the brief, brand guidelines, and structured feedbackCollaborate with and work alongside marketing and content teams as internal clientsBriefing and advising them about design style, format, design production, and timescalesCraft the visual identity across multiple mediaUse a wide range of high-quality engaging design components such as graphic visuals, GIFs, motion graphics, video/film, and animation elements for content and product marketingCreation and rollout of high-quality video work and assets for marketing collateral, with the focus being on strong animation and motion graphics work and fulfilling briefs accurately and on timeSkills on Resume:Motion Trends (Soft Skills)Creative Exploration (Soft Skills)Brand Evolution (Soft Skills)Idea Generation (Soft Skills)Process Creation (Soft Skills)Asset Development (Hard Skills)Media Execution (Hard Skills)Job Summary:Bring characters to life with motion and emotion using a broad range of 2D animation abilitiesWork with colleagues and supervisors to identify and solve problems, both technically and artisticallyActively participate in team/department meetingsMentor entry-level artists by providing them with support, guidance and instruction in areas that provide for their artistic and professional growthCreate 2D animation and art and iterate to find the best ways to support the game's needs, both in aesthetics and functionalityWork directly with Game Designers, PedagogyExperts and the Development team to yield the optimal creative solutions for any given projectAnimate characters, transitions and interfaces to support the story and flowSkills on Resume:2D Animation (Hard Skills)Problem Solving (Soft Skills)Art Iteration (Hard Skills)Game Support (Hard Skills)Story Animation (Hard Skills)Job Summary:Read scripts and storylines to understand animation requirementsPrepare presentations with raw designsDevelop storyboards for the initial stages of production in collaboration with the instructional designer and subject matter expertCreate models, drawings and illustrations by hand or electronicallyJoin images with background graphics and special effectsEnsure synchronization of frames and audioParticipate in the editing processDirect the work of animation assistantsCollaborate with production crew (designers, directors etc.)Skills on Resume:Script Analysis (Soft Skills)Design Presentation (Hard Skills)Storyboard Development (Hard Skills)Illustration Creation (Hard Skills)Visual Integration (Hard Skills)Team Direction (Soft Skills)14. Animator, Green Pixel Animation, Dover, DEJob Summary:Collaborate with the creative team to conceptualize and produce content that leverages best practices for individual social platformsInvolvement from initial ideation through post-production of all creativeProduce motion graphics, informational animations and videos ranging from content assets and campaign work to brand development and internal projectsResponsible for the creation and integration of character animations in the engineEnsure that the animations are ready to use by other team membersApply animation principles to create high-quality animations while optimizing them to meet technical constraints and making any changes that are requested based on the artistic directionWork in close collaboration with the art director, lead animator, game designers, and programmersUnderstand the quality objectives, gameplay intentions, and engine capacities to anticipate the in-game look of the animationsCommunicate and work closely with game designers and programmers to find effective solutions or fix issues and achieve goals in timePrototype and previsualize animation systems and ideas that will serve as a basis for animation- and gameplay-related discussionsSupport the requirements for in-game cut-scenes and performance animation
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