Videogame Tester
Job Description:
• Perform structured, ad-hoc, regression, and other testing of our videogame
• Test our videogame ad-hoc for bugs and other quality deficiencies
• Validate enhancements and bug fixes
• Evaluate each sprint's build for quality regression
• Ensure that our game functions well on various hardware and platforms
• Develop and follow test plans and test case documentation
• Create reports on product quality
• Represent the customer as their advocate for quality and value
• Suggest creative and effective solutions for technical and narrative challenges
• Actively collaborate with the development team, openly communicating on progress and problems
• Balance and prioritize tasks to meet deadlines, working within agreed timeframes and budgets
Requirements:
• 2+ years of professional-level experience testing narrative or turn-based videogames
• Understands videogame design and best practices
• Has an enthusiasm for and a familiarity with many videogame titles and genres, past and present
• Familiar with UI and UX conventions of modern videogame design
• Self-disciplined, motivated, a self-starter with a drive for excellence
• Organized, detail-oriented, able to work fast and loose or carefully with quality when each is needed
• Courteous and patient, able to give and receive constructive and inspirational feedback gracefully
• Able to work effectively with people having a variety of personalities and backgrounds
• Excellent problem-solving skills, resourceful, able to find solutions when needed
• Adaptable: The job can change according to the needs at hand and requires wearing various hats
• Skilled at working remotely using various collaboration tools
• Possess strong written, visual, and verbal English language communication and presentation skills
• Proficient in business productivity tools, such as Microsoft Word, Excel, and Visio
• Enthusiastic to learn new tools, technologies, and techniques.
• Bonus Points: An avid TTRPG player. Understands non-linear narrative structures and the complexities they introduce for testing. Experienced in videogame programming and/or design. Proficient in digital art and modeling tools (e.g. Adobe Photoshop, Blender).
Benefits:
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