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Algorithm Engineering

Remote, USA Full-time Posted 2025-05-22

Imagine what you can do here. Apple is a place where extraordinary people gather to do their lives best work. Together we create products and experiences people once couldn't have imagined, and now, can't imagine living without. It's the diversity of those people and their ideas that inspires the innovation that runs through everything we do.

Description APPLE INC has the following available in Cupertino, California and various unanticipated locations throughout the USA. Inform the future direction of Apple display technology and their user experiences. Plan and conduct user experience research to support the discovery, exploration and testing of our concepts. Analyze user requirements to brainstorm design experiences. Design user interfaces and interactions for the same. Build hardware-software prototypes for the proposed experience. Present artifacts to display leadership and socialize our work with product teams. Build experience prototypes that help inform the future direction of Apple displays, sensing, and other new hardware. Develop next-generation computational display algorithms and machine learning models to enable best-in-class visual quality on display systems. Collaborate with cross-functional teams and provide strong leadership and expertise for initiating new projects. Contribute to and lead technology development and productization. 40 hours/week. At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $143,100 - $214,500/yr and your base pay will depend on your skills, qualifications, experience, and location. PAY & BENEFITS: Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits: Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

    Minimum Qualifications
  • Master's degree or foreign equivalent in Computer Engineering, Human Design Engineering or related field and 6 months of experience in the job offered or related occupation.
  • 6 months of experience in each of the following skills is required:
  • Programming language experience: MATLAB, Python, or Swift
  • Computer hardware prototyping using Arduino or Raspberry Pi to drive hardware in novel ways
  • Computer hardware prototyping experience of displays, sensing, or user interfaces
  • Experience working with hardware APIs
  • Experience in roles, methods, processes, and best practices for user-centered design
  • Experience in vetting and iterating on user interface development by conceiving, sketching, and prototyping
  • Experience in qualitative research methods to assess the desirability of novel prototypes
  • Experience in design and prototyping tools such as Figma, Sketch, InVision, or Tableau
    Preferred Qualifications
  • N/A

Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant .

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